
Ken Ichijoji (BT3-094) - Release Special Booster 1.5
Tamer
Green
4
[Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When one of your green or blue Digimon deletes an opponent's Digimon in battle and survives, you may suspend this Tamer to gain 1 memory.
[Your Turn] When one of your green or blue Digimon deletes an opponent's Digimon in battle and survives, you may suspend this Tamer to gain 1 memory.
[Security] Play this card without paying its memory cost.
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Description
Tamer
Green
4
[Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When one of your green or blue Digimon deletes an opponent's Digimon in battle and survives, you may suspend this Tamer to gain 1 memory.
[Your Turn] When one of your green or blue Digimon deletes an opponent's Digimon in battle and survives, you may suspend this Tamer to gain 1 memory.
[Security] Play this card without paying its memory cost.











