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Shoto Kazama (Reprint) (EX7-064) - Advanced Booster Digimon Generation Foil

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Shoto Kazama (Reprint) (EX7-064) - Advanced Booster Digimon Generation Foil

Tamer
Green
3
[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.
[End of Your Turn] By suspending this Tamer, 1 of your Digimon gets [Piercing] and [Blocker] until the end of your opponent's turn. If that Digimon has the [Vortex Warriors] trait, unsuspend that Digimon. Disclaimer: This card was reprinted from the original set with a change in the Block number (Note: the original print read "04" and this reprint reads "05").
[Security] Play this card without paying the cost.
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Original: $0.11

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Shoto Kazama (Reprint) (EX7-064) - Advanced Booster Digimon Generation Foil

$0.11

$0.04

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Description

Tamer
Green
3
[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.
[End of Your Turn] By suspending this Tamer, 1 of your Digimon gets [Piercing] and [Blocker] until the end of your opponent's turn. If that Digimon has the [Vortex Warriors] trait, unsuspend that Digimon. Disclaimer: This card was reprinted from the original set with a change in the Block number (Note: the original print read "04" and this reprint reads "05").
[Security] Play this card without paying the cost.